A 3D Modeler, designer, and themed entertainment creative, I have over 5 years of professional experience with a wide array of tools ranging from Blender, Revit, and Unreal Engine to the Adobe Creative Suite of products. I graduated with a Bachelor's Degree in Digital Media Art from San José State University and much of my experience is focused on 3D environments and assets, creating and re-creating attractions and larger landscapes in both Blender and Minecraft with the ability to translate 2D art into 3 dimensions with ease.
My life long passion for theme parks led me to start the ImagineFun Virtual Disneyland project in 2018 while I was still in high school, a project that grew larger than I could have dreamed over the course of the last 4 years. The project housed over 40 individual attraction recreations from around the Disneyland Resort built and modeled in their entirety, including functioning animatronics, audio, and visual effects. We innovated in the space, pioneering new technology unseen in Minecraft prior to our usage. Since the project started, we've welcomed over 500,000 individual guests through its gates!
Outside of ImagineFun, I worked on the art installation for the G20 Summit in 2022 hosted in Bali, Indonesia. Constellations: Global Reflections, was dreamt up by curator Lance Fung with much conceptual and preliminary work done by myself and two other artists. I contributed to the conceptual design, some concept art, and the pitch decks used throughout the process. Since then, I've focused on my 3D modeling and video editing portfolio. This includes a conceptual redesign for the Paradise Gardens Park area at Disney California Adventure as well as a web series for the ImagineFun project.